![]() The desired effect I'm looking for is when I slightly press the analog stick Mario walks and when I press just a little further he walks a little faster and so on till Mario is running. Adjusting Deadzone like I said seems to have no effect on either range adjustments. ![]() Adjusting the range really low does reduce the sensitivity, but only on one level. Adjusting the Deadzone doesn't seem to do anything. I even tried this with the "Real N64 Range" box Unchecked. I tried adjusting the Deadzone and the Range to all sorts of configurations. Controller Sensitivity Problems Okay, I know this topics has been brought up many times, but I haven't found the answers I need after a week of searching via the Amazing Google. Transferpak support Macro's Mempak support.Remember Me? Downloads Emulation Results 1 to 4 of 4. Features Xinput and Directinput controller support including rumble. Get notifications on updates for this project. Get project updates, sponsored content from our select partners, and more. Please provide the ad click URL, if possible. The "best" plugin for Project64 is incapable of properly saving input profiles and Squall is an arrogant shitbrain weeb more likely to admonish you for accentuating flaws in his perfect source code than attempt any sincere form of troubleshooting.
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